Spirit Guide

Online database for the video game Dragon Spirits

Name ID Rating Type HP ATK MAT DEF MDF AGI
Grigio 1 115 135 140 70 60 95
Smogfish 2 70 65 60 110 130 170
Minemal 3 120 110 200 70 50 60
Darkmoon 4 70 80 80 100 120 140
Glaresun 5 140 130 110 100 60 90
Spectra 6 50 55 70 135 155 125
Blackpearl 7 180 60 80 120 80 95
Windwolf 8 100 135 95 60 60 140
Silverbell 9 95 70 155 110 90 130
Nightfallion 10 150 140 100 90 100 90
Bravesword 11 95 190 140 25 20 110
Landslide 12 180 145 150 40 50 65
Firespine 13 100 115 70 120 70 130
Karmaflame 14 70 85 70 215 60 95
Sunscald 15 130 90 85 120 95 105
Ashbone 16 135 100 150 100 105 60
Scarlett 17 120 210 60 50 90 95
Coldfin 18 95 130 90 110 80 125
Snowfall 19 70 25 90 100 200 125
Pily 20 85 135 70 110 75 150
Rollingthunder 21 75 110 100 100 80 175
Magnaslash 22 115 115 195 60 100 50
Judgemal 23 125 135 90 135 80 90
Quickray 24 65 40 50 140 90 200
Barren 25 105 105 120 85 95 90
Cantus 26 80 45 60 155 125 115
Luxufeather 27 55 125 75 75 60 205
Cloudbreaker 28 65 110 60 80 135 165
Chimera 29 210 120 90 50 70 65
Eternile 30 80 185 40 185 45 25
Queath 31 120 70 160 75 135 80
Redlotus 32 155 95 100 115 80 95
Bluria 33 105 120 90 100 135 70
Platinum 34 150 85 160 150 90 135
Sakura 35 155 130 100 130 135 120
Bestowal 36 220 90 105 155 125 75
Luxurio 37 210 155 120 80 110 95
Cerulea 38 100 80 90 200 130 170
Blanc 39 170 140 100 115 90 155
Starweaver 40 125 70 145 180 120 130
Dualtail 41 240 150 100 110 100 70
Celestia 42 200 95 105 165 160 125
Murkdevil 43 200 245 120 105 80 100
Thornslie 44 155 135 105 120 110 225
Subriny 45 255 120 110 150 115 100
Aurumiro 46 200 190 200 100 100 60
Vermilionbird 47 160 95 80 265 110 140
Ghira 48 280 210 210 210 210 210
Nekra 49 310 250 240 150 170 180
Andes 50 300 140 160 300 245 230
Zorye 51 320 240 255 180 255 100
Tepidwhisker 52 80 70 130 90 120 130
Marsh 53 85 110 80 120 115 90
Carmine 54 110 80 130 160 85 165
Carpy 55 145 65 120 160 120 120
Redplasm 56 160 190 60 95 60 80
Sixwings 57 95 40 70 170 100 130
Arcfoal 58 105 135 80 100 115 115
Witchgon 59 70 70 70 220 110 80
Vemonrosa 60 115 70 130 90 140 90
Planetari 61 100 90 110 120 70 140
Aurumpython 62 60 170 50 190 35 190
Culoldie 63 130 120 180 90 70 40
Browntiger 64 140 125 110 85 90 100
Crystaldriller 65 65 130 130 100 100 105
Illusionile 66 80 70 80 140 120 130
Emerald 67 105 90 100 115 110 135
Snark 68 110 60 120 130 135 70
Lamb 69 100 75 130 75 130 100
Mothlie 70 80 70 80 70 150 150
Flitshark 71 95 140 120 70 80 120
Dualbonfire 72 120 140 110 110 90 105
Ethershell 73 130 130 180 70 70 50
Seacroc 74 125 170 115 70 70 75
Fandancer 75 90 90 120 100 120 130
Dreadpupil 76 115 85 100 170 135 125
Aurumring 77 120 90 120 130 70 110
Cosmet 78 100 135 80 105 100 120
Iridaze 79 85 80 90 140 105 135
Tungsteel 80 100 130 140 60 70 100
Gorgea 81 90 80 80 140 90 160
Spotquilen 82 160 125 110 50 50 130
Lilstar 83 100 50 90 150 100 240
Candeladra 84 110 90 170 100 90 70
Electrocura 85 90 130 120 130 80 110
Dazzlecorse 86 140 170 130 80 100 110
Violetrose 87 110 90 130 115 140 70
Coral 88 85 60 135 80 110 155
Omamori 89 110 80 70 150 210 130
Plumy 90 120 60 115 110 70 165
Neony 91 80 65 130 150 90 125
Brocadetail 92 180 105 120 90 70 100
Whitecrane 93 200 140 80 100 90 145
Moonled 94 75 65 70 130 110 195
Dimcoal 95 110 120 100 145 120 105
Shineproto 96 195 80 90 170 130 185
Flortween 97 140 70 130 120 150 145
Etherpa 98 100 160 110 140 80 80
Terror 99 70 100 80 100 90 180
Debugdbb 100 100 100 100 100 100 100
é 101 255 255 255 255 255 255
Cyanspar 102 160 120 130 70 90 80
Aragonite 103 95 75 130 70 120 140
Manti 104 130 220 120 70 50 180
Eccenfall 105 160 135 130 180 90 60
Inkalhide 106 170 110 110 120 140 100
Viomark 107 140 120 150 50 70 70
Machinia 108 100 70 140 120 130 100
Drape 109 100 50 140 105 175 130
Songsparrow 110 80 115 90 75 90 255
Autumleaf 111 100 65 80 120 130 125
Surplura 112 60 60 60 180 150 120
Fungusvine 113 210 120 170 70 110 50
Shaman 114 170 80 120 190 120 90
Froztile 115 140 140 130 120 90 80
Healy 116 190 70 130 100 130 150
Bluecukoo 117 80 90 70 120 130 150
Macropincer 118 200 270 130 70 90 90
Hazetangle 119 250 125 150 125 130 70
Raven 120 90 90 100 100 120 130
Midnight 121 125 80 130 90 110 90
Domefall 122 100 110 120 130 110 200
Thronea 123 170 120 120 80 120 90
Reginea 124 100 80 100 150 100 155
Doubtie 125 140 130 150 100 100 70
Ample 126 170 90 120 150 120 120
Bian 127 110 180 80 100 60 220
Dracloud 128 150 60 120 80 120 80
Tintling 129 80 90 80 100 70 190
Feletch 130 130 90 140 100 140 100
Alkaid 131 140 150 150 80 50 130
Seabutterfly 132 120 100 130 100 130 120
Starbarrie 133 70 130 120 75 130 110
Misty 134 65 150 90 100 100 190
Naberius 135 170 250 90 100 90 155
Embelli 136 90 65 100 200 170 150
Dawnbreak 137 220 150 120 100 100 90
Mapleslicer 138 140 115 100 100 100 110
Moondawn 139 120 100 120 100 140 130
Sliversea 140 130 115 120 90 120 130
Vainbreak 141 150 85 125 170 110 110
Bouldernet 142 150 80 150 120 130 120
Botis 143 135 260 140 25 70 90
Morningstar 144 100 155 105 70 90 120
Windevil 145 160 130 120 50 120 120
Mistinerea 146 180 120 115 60 140 120
Singaloud 147 190 80 100 80 120 140
Drardor 148 80 150 70 150 120 100
Shadowetch 149 130 110 140 150 120 100
Tributte 150 150 70 80 120 100 170
Wanderlust 151 90 60 80 130 80 300
Chaos 152 150 90 100 130 120 140
Orchidia 153 160 70 100 100 100 130
Glazia 154 200 80 110 150 110 90
Naga 155 220 140 150 70 110 80
Emberth 156 140 120 120 190 90 90
Fallight 157 120 50 100 160 150 170
Cardinal 158 190 60 150 100 130 120
Besual 159 130 90 120 90 130 140
Noirfue 160 110 50 100 110 230 150
Fragloom 161 75 175 175 35 35 125
Handow 162 75 35 35 175 175 125

Name ID Type Category SP Power Effect
Rest 1 Other 100 0
Spirit Field - Mighty 3 Other 0 0
Spirit Field - Bravery 4 Other 0 0
Spirit Field - Valor 5 Other 0 0
Spirit Field - Vivacite 6 Other 0 0
Spirit Field - Cohere 7 Other 0 0
Spirit Field - Muddy 8 Other 0 0
Spirit Field - Grind 9 Other 0 0
Spirit Field - Purity 10 Other 0 0
Spirit Field - Faith 11 Other 0 0
Spirit Field - Rampage 12 Other 0 0
Spirit Field - Charring Heat 13 Other 0 0
Spirit Field - Turbulence 14 Other 0 0
Fortune Teller's Descent - Power Surge 15 Other 0 0
Fortune Teller's Descent - Power Surge 16 Other 0 0
Spirit Field - Oppress 17 Other 0 0
Spirit Field - Wisdom 18 Other 0 0
Spirit Field - Lush 19 Other 0 0
Spirit Field - Opulence 20 Other 0 0
Spirit Field - Pure 21 Other 0 0
Spirit Field - Destiny 22 Other 0 0
Spirit Field - Sealed 23 Other 0 0
Spirit Field - Creation 24 Other 0 0
Spirit Field - Absorb 25 Other 0 0
Spirit Field - Stings 26 Other 0 0
Spirit Field - Brute 27 Other 0 0
Spirit Field - Desublimed 28 Other 0 0
Spirit Field - Sublimed 29 Other 0 0
Fortune Teller's Descent - Order 30 Other 0 0
Spirit Field - Bumper 31 Other 0 0
Spirit Field - Valiant 32 Other 0 0
Commission - Oppress 33 Other 0 0
Fortune Teller's Descent - Draconic 34 Other 0 0
Spirit Field - Treasure Hunt 35 Other 0 0
Spirit Field - Inverse Creation 36 Other 0 0
Spirit Field - Inverse Creation 37 Other 0 0
Spirit Field - Vigilance 38 Other 0 0
Spirit Field - Succor 39 Other 0 0
Spirit Field - Bound 40 Other 0 0
Spirit Field - Autumn 41 Other 0 0
Commission - Creation 42 Other 0 0
Commission - Wisdom 43 Other 0 0
Commission - Inverse Creation 44 Other 0 0
Spirit Field - Electric Arc 45 Other 0 0
Flame 101 Magical 10 90 Gain 50% initial CP after using the skill, cannot use twice in a row
Scorching Fog 102 Magical 25 70 Inflict a long-duration Burn: Increase damage taken
Hell Blaze 103 Magical 35 160 Inflict Panic: Cannot use support skills
Dragon Breath 104 Magical 35 200 Weaken opponent's MDF by 2 levels
Burning Meteorite 105 Magical 25 235 Gain Paralyze: Temporarily unable to take any action
Flame Cross 106 Magical 35 330 Receive half of recoil damage
Burn Out 107 Magical 20 210 Gain Fatigue: Reduce HP and skill power
Ignite 108 Support 15 0 Gain 30SP, inflict Burn: Increase damage taken
Heat Blade 109 Physical 20 15 Deal indirect damage equal to 40% of your ATK
Fire Sprawl 110 Magical 25 110 Inflict Fire Blast on opponents: Halve HP when swapped out of the battle
Fireball 111 Magical 25 135 Inflict Burn: Increase damage taken
Fiery Claw 112 Physical 30 200 Weaken opponent's DEF by 1 level
Smog 113 Physical 25 80 Inflict Blind: Physical skills might fail
Flame Swirl 114 Physical 25 240 Weaken your ATK by 2 levels
Dance of Fire 115 Support 15 0 Team gain Fire Dance: Gain 20SP when using fire skill, gain double if finishing opponent
Darkening Flame 116 Physical 40 200 Quintuple pushback on CP
Lava Burst 117 Physical 40 340 Weaken opponent's DEF&MDF by 1 level and inflict Burn: Increase damage taken
Down to Inferno 118 Magical 100 850 Receive recoil damage equal to the full amount of damage
Solar Blast 119 Support 50 0 Gain 100SP and Solar Power: Double the fire and light skills' direct damage
Scorching Spine 120 Support 40 0 Gain 100SP and Blaze: Inflict Burn when opponent uses a skill
Painful Thrust 121 Physical 25 250 Weaken all your stats by 1 level
Celestial Flame 122 Magical 25 190 Triple copy opponent's stats levels
Nirvana 123 Support 90 0 Gain Solar Power & Perpetual, heal all HP and debuffs, decrease the effect whenever using this skill
Condensed Fire 124 Support 50 0 Clear opponent's single target buffs, then instantly defeat your opponent, weaken your ATK&DEF&MAT&MDF by 5 levels
Vicious Stare 125 Support 40 0 Heal 50%HP, enchant your ATK&AGI by 3 levels
Illume 126 Support 15 0 Gain Concentrate: Immune pushback
Frostfire Beam 127 Magical 50 410 Inflict Burn: Increase damage taken, and Frozen: CP cannot exceed 100%
Orb of Holy-fire 128 Magical 30 160 When opponent is Burning, remove the state and deal indirect damage equal to your 100% MAT
Blossom Blast 129 Magical 60 310 Steal 40SP
Sky Carve 130 Physical 25 300 Weaken your ATK&AGI by 1 level
Meteorites Strike 131 Magical 60 400 Inflict Burn on both sides: Increase damage taken
Evaporation 132 Magical 45 15 Deal indirect damage equal to your 30% ATK+MAT, heal yourself when opponent is Burning
Ember Strike 133 Physical 30 165 Double the skill power when opponent is Burning
Swelter 134 Support 30 0 Swap opponent, then inflict Suffocate: Cannot gain SP, and Decay: Rapidly lose HP
Flowery Spin 135 Support 0 0 When equipped, gain HP instead of SP when swapping Dragon Spirits, passive skill
Sinister Flame 136 Support 0 0 When equipped, increase Fatigue and Decay damage, passive skill
Mounting Strength 137 Support 0 0 When equipped, increase skill power as the Dragon Spirit stays longer in the battle (reset when swapped), passive skill
Erupt 138 Magical 35 100 More skill power when you have less HP
Fire Whip 139 Physical 20 140 When opponent is Burning, heal HP according to your damage
Ash Rain 140 Support 15 0 Cost half of your current HP, gain Vanish: Immune one physical or magic skill
Scarlet Sword 141 Physical 50 300 When your team has Fire Dance, gain 75% initial CP after using the skill
Remnant Flame 142 Physical 30 200 Greatly increase skill power when your team has Impending
Heliac Ember 143 Magical 45 280 Enchant MAT&AGI by 2 levels before the attack. When defeating the opponent, gain 25%CP
Empyreal Red 144 Magical 30 200 Gain 100%CP, your next Dragon Spirit that enters the battle gain Energy Dust: Drastically increase the next skill power
Bubble 151 Magical 35 115 Reduce opponent 10SP
Water Prison 152 Magical 40 220 Inflict Suffocate: Cannot gain SP
Moist Drizzle 153 Support 40 0 Gain 100SP, but weaken all your stats by one level
Countercurrent 154 Physical 25 15 Deal indirect damage equal to your 30% MDF
Frosting 155 Magical 45 280 Inflict Paralyze: Temporarily unable to take any action
Cone of Cold 156 Magical 30 50 Triple pushback on CP, gain 50% initial CP after using the skill
Ice Lotus Swirl 157 Magical 35 130 Inflict Fatigue: Reduce HP and skill power
Dragonfall 158 Physical 45 220 Enchant your AGI by 2 levels, then attack, team gain Heavy Rain: Increase wind&water skills power
Fractured Hails 159 Physical 40 140 Inflict Decay: Rapidly lose HP
Blizzard 160 Magical 25 110 Inflict Blizzard on opponents: Slow down SP increase
Northern Wind 161 Support 40 0 Empty opponent's CP and inflict Paralyze: Temporarily unable to take any action
Frost Armor 162 Support 15 0 Enchant your DEF by 2 levels, Gain 30SP
Mist 163 Support 15 0 Gain Vanish: Immune one physical or magic skill, cannot use twice in a row
Glacier Rush 164 Physical 30 280 Gain Frozen: CP cannot exceed 100%
Vortex 165 Magical 30 120 Inflict Swirl on opponents: Halve SP when swapped
Smoggy Spring 166 Magical 40 300 Opponent gain 25%CP before the attack, quadruple pushback on CP
Tsunami 167 Magical 50 280 Empty opponent's SP
Icy Hunt 168 Physical 40 350 Weaken opponent's DEF by 2 levels, gain 50% initial CP after using the skill
Snow Faerie 169 Support 10 0 Enchant all your stats by 1 level, Inflict Blizzard on opponents: Slow down SP increase
Elixir 170 Support 60 0 Heal 50%HP, revive all defeated Dragon Spirits with 50%HP
Tyrant Freeze 171 Support 30 0 Weaken opponent's DEF&MDF&AGI by 4 levels, inflict Bind: Cannot swap
Ninefold Dance 172 Physical 80 15 Deal indirect damage equal to 200% of your current HP
Spout 173 Magical 80 15 Deal indirect damage equal to 90% of opponent current HP
Ocean Edge 174 Physical 20 170 Enchant MAT&AGI by 5 levels
Pump Bash 175 Physical 30 150 Swap opponent
Icicle Arc 176 Physical 40 150 Steal 20SP
Seeping Poison 177 Magical 30 15 Deal same percentage of indirect damage according to opponent's SP, cannot use twice in a row
Bright Aurora 178 Support 50 0 Team gain Aurora: Speed up SP increase
Iceberg 179 Support 10 0 Gain 70SP, and weaken your AGI by 3 levels
Deep Diver 180 Physical 50 420 Inflict long-duration Suffocate on both sides: Cannot gain SP
Deep Sea Illume 181 Support 15 0 Gain 80SP, and heal 25%HP to opponent
Aquared Maelstrom 182 Support 45 0 Gain 100SP, and weaken your DEF&MDF by 3 levels
Permeating Water 183 Magical 40 15 Deal indirect damage equal to your 70% AGI, and enchant opponent ATK&MAT by 2 levels
Paralyzing Thrust 184 Physical 15 120 Inflict extremely long-duration Numb: Slow down CP increase
Freezing Shackle 185 Support 15 0 Increase both sides' DEF&MDF by 3 levels and both gain Paralyze: Temporarily unable to take any action
Foam Hammer 186 Physical 100 850 Receive recoil damage equal to the full amount of damage
Stem 187 Physical 30 150 Instantly defeat your opponent when its SP is lower than 5
Moist 188 Support 25 0 Team gain Soaked: Keep all the level changes when swapped out of the battle
Raindrop 189 Support 20 0 Enchant MDF&AGI by 2 levels, and gain Regenerate: Slowly regenerate HP
Frigid World 190 Support 50 0 Weaken all stats of both sides by 5 levels, and empty opponent's CP
Dream Absorb 191 Magical 40 150 Heal HP according to your damage, inflict Confuse: Reverse CP increase, Decay: Rapidly lose HP
Solemn Courtesy 192 Support 0 0 When equipped, reduce your team SP consumption, passive skill
Elements Remix 193 Support 0 0 When equipped, reverse all element efficiency, passive skill
Ebb Tide 194 Support 0 0 When equipped, speed up both sides' CP increase, passive skill
Buffer 195 Support 0 0 When equipped, greatly increase your MDF in the battle, passive skill
Song of Freeze 196 Magical 55 50 Inflict a long-duration Frozen: CP cannot exceed 100%
Life Torrent 197 Magical 35 0 Reduce your HP to 1, gain Absorb: Convert your received direct damage to your HP
Snowflake 198 Magical 5 0 Cost half of your current HP, steal 50% of opponent's SP, can only use when your HP is above 30%
Whirling Waves 199 Physical 25 100 Gain Concentrate: Immune pushback, Guard: Reduce skill damage that is more than 200 skill power
Thunder 201 Magical 25 40 Triple pushback on CP
Magnetic Drill 202 Magical 30 150 Inflict Numb: Slow down CP increase
Lighting Strike 203 Magical 40 235 Inflict Panic: Cannot use support skill
Magnetic Bound 204 Support 20 0 Gain 40SP, Inflict Numb on both sides: Slow down CP increase
Falling Clash 205 Magical 25 130 Inflict Thunder Blast on opponents: Increase CP pushback receive
Pulse 206 Physical 30 100 Gain 50SP and short duration of Paralyze: Temporarily unable to take any action
Strange Lighting 207 Physical 35 165 Gain 75% initial CP after using the skill
Electric Bolt 208 Magical 25 90 Inflict short duration of Numb: Slow down CP increase, gain 50% initial CP after using the skill
Megavolt 209 Physical 40 230 Double pushback on CP, if push opponent's CP to 0, weaken its DEF&MDF by 3 levels
Thunder Splash 210 Physical 45 400 Receive recoil damage equal to half of the damage
Charged Claw 211 Physical 15 105 Double pushback on CP, if push opponent's CP to 0, gain 40SP
Flash 212 Support 20 0 Team gain Flash: Gain 50% initial CP after using a skill
Fel Plasma 213 Magical 20 15 Deal indirect damage equal to your 40% MAT
Thunderclap Edge 214 Physical 30 15 Deal indirect damage equal to 50% of opponent current HP, inflict Burn: Increase damage taken
Echoing Rumble 215 Magical 40 310 When opponent has stat enchant, team gain Aurora: Speed up SP increase, and remove the enchant
Cross Flash 216 Physical 50 350 Increase skill power when CP is above 175%
Broken Chain 217 Support 5 0 Enchant AGI by 3 levels, and gain Haste: Limit the maximum direct damage taken when CP is over 100%
Magnetic Seal 218 Support 50 0 Gain shield equal to your MAXHP, and inflict Seal: Cannot use skills that are less than 120 skill power
Gate of Justice 219 Physical 30 430 Weaken all stats by 2 levels to your next Dragon Spirit that enters the battle
Swift Lighting 220 Magical 70 670 Receive recoil damage equal to half of the damage, heal 1HP if HP drops to 0
Barren Electric 221 Magical 35 250 Quintuple pushback on CP, empty both sides' SP
Lighting Whip 222 Physical 25 150 Triple pushback on CP, if push opponent's CP to 0, enchant all your stats by 1 level
Punishment 223 Support 10 0 Remove opponent's stat enchant, deal indirect damage equals to 5% of opponent MAXHP for every level removed
Royal Decree 224 Support 10 0 Enchant ATK&MAT by 3 levels to your next Dragon Spirit that enters the battle
Violet Storm 225 Magical 35 300 Inflict Numb: Slow down CP increase, Delusion: Receive massive recoil damage
Sparkover 226 Support 5 0 Reduce your HP to 1, enchant MAT&AGI by 5 levels
Golden Crescent 227 Physical 75 150 Deal indirect damage equal to your ATK
Goldshire 228 Magical 30 150 Deal indirect damage equal to your 50% MAT
Ominous Rumble 229 Support 25 0 Inflict Doom on opponents: Increase thunder&dark skills damage taken
Static Bolt 230 Magical 30 145 Double the damage when opponent has Numb
Sparkling Rush 231 Physical 35 170 Double the damage when continuously using this skill
Crimson Justice 232 Magical 15 250 Quintuple pushback on CP, receive recoil damage equal to the full amount of damage
Forever Foison 233 Support 0 0 When equipped, increase team DEF&MDF in the battle, passive skill
Data Closure 234 Support 15 0 Inflict Silent: Magic skills might fail, steal 30SP from opponent after your next swap
Wailing Hunt 235 Physical 40 230 Triple pushback on CP, if push opponent's CP to 0, fully heal your HP
Earth Carve 236 Physical 25 220 Double the damage when opponent has Paralyze or Numb, if both, stack the doubling effects
Repulse 237 Support 0 0 When equipped, gain shield equal to your 15% MDF whenever you use a skill, passive skill
Shock 238 Magical 30 150 Gain filled MAX HP for the duration of the current battle (stack up to 300)
Reverse Barrier 239 Support 15 0 Gain short duration of Absorb: Convert your received direct damage to your HP, cannot use twice in a row
Waveguide Sword 240 Physical 45 130 Gain 150% initial CP after using the skill, and gain Confuse: Reverse CP increase
Buzz 241 Magical 25 15 Instantly defeat your opponent if pushback its CP to 0
Reform 242 Support 20 0 Heal HP equal to your shield, then halve your shield
Showdown 243 Physical 75 700 Team gain Impending: When this state expires, instantly defeat its side's current Dragon Spirit in battle
Chaos Elements 244 Magical 30 400 Enchant opponent's all stats by 2 levels before the attack
Volley Thunder 245 Magical 5 50 Empty your SP and deal a corresponding proportion of indirect damage
Stomp 251 Physical 45 180 Empty opponent's CP and inflict Paralyze: Temporarily unable to take any action
Smash 252 Physical 25 15 Deal indirect damage equal to your 30% DEF
Sunken Earth 253 Magical 35 210 Weaken opponent's AGI by 3 levels
Falling Stones 254 Magical 20 30 Triple repel CP
Collapse 255 Magical 20 110 Weaken opponent's DEF by 3 levels
Ancient Energy 256 Support 20 0 Gain 100SP and a long-duration of Seal: Cannot use skills that are less than 120 skill power
Grapple 257 Physical 40 230 Swap opponent
Quicksand Cage 258 Magical 25 70 Inflict Bind: Cannot swap, Blind: Physical skills might fail
Gravel Spike 259 Magical 35 120 Weaken opponent's DEF&MDF&AGI by 2 levels
Burrow 260 Physical 55 200 Gain Vanish: Immune one physical or magic skill
Sandstorm 261 Magical 35 105 Blow Sandstorm to your opponents: Cause constant damages
Crashing Stone 262 Physical 35 325 Receive half of reflect damage
Head Bash 263 Physical 35 150 Double the skill power for the first time using this skill after enters the battle
Polish 264 Support 25 0 Gain shield equal to your 20% MAXHP, and enchant ATK&DEF by 1 level
Tenacity Spell 265 Support 45 0 Gain shield equal to your 65% MAXHP
Rock Dome 266 Support 30 0 Gain shield equal to your 40% MAXHP, and gain Guard: Reduce skill damage that is more than 200 skill power
Wild Bash 267 Physical 45 470 Weaken both sides' DEF by 4 levels, gain Rage: Increase ATK, but receive reflect damage
Weather Erosion 268 Support 15 0 Weaken opponent's DEF by 5 levels, Inflict Weather on opponents: Dragon Spirit gets Paralyze when entering the battle
Muramasa 269 Physical 70 280 Ignore part of opponent's DEF
Landslice Claw 270 Physical 60 480 Inflict Paralyze: Temporarily unable to take any action
Transcendence 271 Support 45 0 Enchant MAT&AGI by 4 levels, gain Guard: Reduce skill damage that are more than 200 skill power
Devoid of Vanity 272 Support 60 0 Reduce your HP to 1, instantly defeat your opponent
Electrocatastrophe 273 Magical 60 450 Heal HP according to your damage, deal damage according to your DEF instead of MAT
Litmus Bubble 274 Support 45 0 Inflict Suffocate, Seal, Decay, Fatigue
Rainbow Slash 275 Physical 10 15 Deal indirect damage equal to 200% of your shield, then loses your shield
Earth Flow 276 Support 20 0 Your next Dragon Spirit that enters the battle gain shield equals to 40% MAXHP
Lush 277 Support 25 0 Enchant ATK&MAT by 2 levels, gain Pulse Heal: Regenerate massive amount of HP in a short duration
Violent Rip 278 Physical 20 300 No special effect
Rubble Shred 279 Physical 50 400 Weaken your DEF, and enchant ATK by 2 levels
Crushing Stomp 280 Physical 50 200 Empty opponent's CP and inflict Paralyze: Temporarily unable to take any action
Variegated Crystal 281 Support 65 0 Heal 45%HP to all your Spirits, gain 75% initial CP after using the skill
Chasm Roar 282 Support 30 0 Deal the same percentage of indirect damage according to your SP, cannot use twice in a row
Emery Hook 283 Physical 50 250 Gain shield equal to your 50% MAXHP, and gain Decay: Rapidly lose HP
Tangled Roots 284 Support 30 0 Deal 400 indirect damage to both sides, heal 1 if your HP drops to 0
Seismic Wave 285 Magical 25 90 Inflict Shakening on opponents: Increase the earth skills damage taken
Harden 286 Support 10 0 Gain Hardened: Deal indirect damage when taking damage while having shield
Earth Core Energy 287 Magical 20 130 Double the skill power when having shield or opponent has weakened stat, if both, stack the doubling effects
Tiny 288 Support 0 0 When equipped, your Spirit gain minor shield when enters the battle, passive skill
Iron Will 289 Support 0 0 When equipped, greatly increase your DEF in the battle, passive skill
Spore Dust 290 Support 15 0 Inflict Seal: Cannot use skills that are less than 120 skill power, Blind: Physical skills might fail
Tackle 291 Physical 35 170 Double the skill power when opponent is Blind
Diamond Sword 292 Physical 30 100 Enchant DEF&MDF by 2 levels before the attack
Alchemy Fallacy 293 Support 0 0 When equipped, both teams' debuffs last longer, passive skill
Hunting Sickle 301 Magical 40 120 Heal half of the damage, double the effect when CP is above 150%
Tornado 302 Magical 15 170 Quintuple pushback on CP, receive recoil damage equal to the full amount of damage
Wind Pressure 303 Magical 35 140 Weaken your DEF, and enchant your AGI by 1 level
Swift Aura 304 Support 15 0 Enchant AGI by 1 level, and gain 25SP
Duel Hurricane 305 Magical 30 150 Increase skill power when CP is above 150%
Gilded Whirlwind 306 Support 15 0 Cost half of your current HP, enchant ATK&MAT&AGI by 4 levels
Blitz 307 Physical 35 15 Deal indirect damage equal to your 35% AGI
Distorted Airflow 308 Support 10 0 Weaken opponent's AGI, and enchant your AGI by 2 levels
Firmament Sword 309 Physical 30 100 Enchant ATK&AGI by 1 level before the attack
Scythe Dance 310 Physical 35 205 Enchant AGI by 2 levels when CP is above 150%
Aozora Rhythm 311 Support 15 0 Enchant MAT&MDF&AGI by 1 level, enchant 2 when CP is above 150%
Beast Growl 312 Support 25 0 Enchant ATK&AGI by 2 levels, and gain Rage: Increase ATK, but receive reflect damage
Scream 313 Support 15 0 Inflict Panic: Cannot use support skill, Silent: Magic skills might fail
Flying Gravels 314 Magical 35 120 Inflict Blind: Physical skills might fail, Fatigue: Reduce HP and skill power
Ultra Sonic 315 Support 15 0 Weaken opponent's ATK&MAT&AGI by 1 level, gain 50% initial CP after using this skill
Ruthless Torn 316 Physical 25 250 Gain Paralyze: Temporarily unable to take any action, null the effect when CP is above 150%
Howling Wind 317 Support 35 0 Weaken all opponent stats by 2 levels and inflict Paralyze: Temporarily unable to take any action
Storm Praise 318 Support 30 0 Enchant MAT&MDF by 2 levels, team gain a long-duration of Heavy Rain: Increase wind&water skills power
Arrow Rain 319 Physical 50 360 Inflict Bind: Cannot swap on you, gain 100% initial CP after using this skill
Celerity Lancer 320 Physical 15 120 Weaken opponent's DEF by 2 levels, gain 50% initial CP after using this skill
Sky Dive 321 Physical 45 300 Enchant your MAT by 5 levels, and weaken your DEF&MDF by 2 levels, gain Perpetual: Cannot be defeated
Dragon Spin 322 Support 20 0 Reverse opponent's enchants and inflict double levels stat weaken, you gain Vanish: Immune one physical or magic skill
Verity Round Dance 323 Physical 30 360 Enchant all stats by 1 level, and gain Paralyze: Temporarily unable to take any action
Breeze Chant 324 Support 30 0 Heal 30%HP to all your Spirits, enchant all your stats by 1 level
Fragrance 325 Support 15 0 Enchant a random stat, then double your stat enchant
Emerald Barrier 326 Support 30 0 Enchant DEF&MDF by 5 levels
Scale Powders 327 Support 30 0 Remove opponent's stat enchant, enchant all stats by 1 level for each level removed
Bonebreaker 328 Physical 30 480 Receive 30% reflect damage, null the effect when CP is above 150%
Omnillusion 329 Support 15 0 Increase both sides' ATK&MAT by 2 levels and both gain Delusion: Receive massive reflect damage
Glen Flux 330 Magical 20 100 Triple pushback on CP, if push opponent's CP to 0, gain 100SP
Virescent Feather 331 Magical 25 160 When Concentrate, remove the state and deal indirect damage equal to your 50% AGI
Jungle Scythe 332 Physical 30 170 Your next Dragon Spirit that enters the battle gain 150%CP
Bless of Fall 333 Support 10 0 Your next Dragon Spirit that enters the battle gain AGI enchant by 3 levels and Vanish: Immune one physical or magic skill
Counterstrike 334 Support 5 0 Gain Counterattack: Gain 50%CP after receiving a damage skill
Haste 335 Support 10 0 Gain Haste: Limit the maximum direct damage taken when CP is over 100%
Blur 336 Support 15 0 Cost half of your current HP, gain 175%CP
Jujitsu 337 Support 0 0 When equipped, increase your AGI equal to your 50%DEF in the battle, passive skill
Lissom 338 Support 10 0 Gain 100% initial CP after using the skill, gain extra 50%CP when Concentrate
Plunge 339 Physical 30 200 Deal damage according to your AGI instead of ATK
Sound of Nature 340 Magical 25 130 Gain unfilled MAX HP for the duration of the current battle (stack up to 300)
Howling Fire 341 Physical 30 300 When opponent is Burning, double the skill power and remove the state
Spiral Light Bolt 351 Magical 30 280 Cannot use twice in a row
Crystal Flash 352 Support 10 0 Steal opponent's stat enchant
Pillar of Light 353 Magical 40 130 Enchant DEF&MAT&MDF by 1 level before the attack
Light Arrow 354 Magical 30 30 Triple pushback on CP, enchant your AGI by 1 level
Radiant Flower 355 Support 25 0 Gain Regenerate: Slowly regenerate HP
Sanction 356 Physical 45 160 Enchant ATK&DEF&AGI by 1 level before the attack
Starfire 357 Magical 25 15 Deal indirect damage equal to 40% of opponent current HP
Azure Comet 358 Magical 35 230 Reduce opponent 30SP after your next swap
Glaring Renju 359 Support 35 0 Equalize both sides' HP percentage by indirect damage
Interfere 360 Physical 50 230 Inflict Confuse: Reverse CP increase
Iris Wheel 361 Physical 35 330 Enchant opponent's all stats by 1 level before the attack
Glass Maneuver 362 Physical 30 150 Increase skill power when opponent has stat enchant, steal the enchant after your attack
Sacrifice 363 Support 10 0 Exchange 40%HP for 70SP
Moon Shine 364 Support 40 0 Gain Vanish: Immune one physical or magic skill, Regenerate: Slowly regenerate HP, cannot use twice in a row
Nova Guardian 365 Support 15 0 Gain 30SP, both sides gain Guard: Reduce skill damage that is more than 200 skill power
Haven Blume 366 Support 25 0 Heal 50%HP to your next Dragon Spirit that enters the battle
Piercing Jab 367 Physical 70 490 Weaken opponent's DEF by 3 levels
Cold Light 368 Magical 50 300 Enchant MAT by 1 level before the attack. Increase skill power when opponent has stat enchant
Refraction Blast 369 Magical 50 310 Gain Vanish: Immune one physical or magic skill
Glorious Heritage 370 Support 5 0 Cost all HP, heal all and enchant all stats by 3 levels to next Dragon Spirit that enters the battle
Illusory Array 371 Support 50 0 Team gain long-duration Reflect: Reduce direct damages from magic skills
Dawn Pray 372 Support 50 0 Heal 20%HP, gain 100SP after your next swap
Chime Fantasia 373 Support 60 0 Deal a certain percentage of indirect damage and heal HP to all your Spirits, percentage changes through time
Purloin 374 Magical 65 180 Heal HP according to your damage, steal opponent's enchant
Purify 375 Support 10 0 Empty opponent's CP, remove your stat weaken and debuff
Chaos Redemption 376 Support 40 0 Cost all HP, inflict Confuse: Reverse CP increase and revive all defeated Spirits with full HP
Shuttling Stars 377 Support 40 0 Enchant all stats by 2 levels, weaken all opponent stats by 2 levels
Magic Pellet 378 Magical 45 240 Gain SP equals 3 times of your total enchant levels
Ritual Dance 379 Support 25 0 Enchant MAT by 5 levels, and gain Delusion: Receive massive reflect damage
Elusive Mirage 380 Support 20 0 Steal opponent's stat enchant, and inflict Confuse: Reverse CP increase
Dimension Twist 381 Magical 55 450 Halve your HP before the attack, heal HP according to your damage
Hex-beam 382 Magical 50 250 Gain 95SP
Healing Wind 383 Support 20 0 Team gain Healing Wind: Slowly regenerate HP
Pious 384 Support 50 0 Cost your as total of more than 10 levels enchants, revive all defeated Spirits with full HP
Martyr 385 Physical 35 150 Double the skill power when HP is below 50%
Strange Physic 386 Support 10 0 Team gain Side Effect: Deal minor indirect damage upon healing
Eclipse 387 Support 0 0 When equipped, lose 20%MHP & gain 50%CP when your Spirit enters the battle, passive skill
Fluffy Cloud 388 Support 0 0 When equipped, steal opponent's stat enchant when your Spirit enters the battle, passive skill
Stellar Scatter 389 Support 0 0 When equipped, increase both sides' stats enchant effects, passive skill
Endless Dawnlight 390 Support 5 0 Team gain 100SP and Impending: When this state expires, instantly defeat its side's current Dragon Spirit in battle
Forbear 391 Support 0 0 When equipped, enchant your ATK by 2 levels whenever you receive damage, passive skill
Song of Unbend 392 Magical 35 100 Heal HP according to your damage, double the skill power when you are Fatigued
Halo 393 Support 20 0 Enchant all stats by 1 level, and gain Fatigue: Reduce HP and skill power
Iridescent Sword 394 Physical 30 190 Clear your opponent's single target buffs before the attack
Astral Rite 395 Support 50 0 Inflict Impending on opponents: When this state expires, instantly defeat its side's current Dragon Spirit in battle
Pray of Life 396 Support 50 0 Halve both sides' HP and both gain Pulse Heal: Regenerate massive amount of HP in a short duration
Life Cycle 397 Support 0 0 When equipped, whenever you use a skill will halve your current HP and gain Perpetual, passive skill
Imbalanced Wrap 398 Magical 25 200 If either side's HP percentage is lower than SP, instantly defeat it, then swap both sides' SP
Omnipotent 399 Magical 50 50 Heal 30%HP, enchant all your stats by 1 level
Magic Crawler 401 Physical 25 110 Weaken opponent's MAT&MDF by 1 level
Nightslaughter 402 Physical 35 250 Weaken your DEF by 2 levels
Nether's Call 403 Support 35 0 Both sides gain Perpetual: Cannot be defeated. Can only use once after swapping into the battle
Dark Vortex 404 Magical 25 15 Deal indirect damage equal to 50% of your current HP
Shadow Compress 405 Magical 30 250 Weaken your MAT by 2 levels, inflict Suffocate: Cannot gain SP
Phantom Induce 406 Magical 45 330 Weaken opponent's MDF&AGI by 1 level
Ebon Touch 407 Support 10 0 Remove opponent's stat weaken, deal indirect damage equal to 9% of opponent MAXHP for each level removed
Ghost Flame 408 Magical 30 85 Weaken opponent's DEF&MDF by 1 level, inflict Burn: Increase damage taken
Corrupt 409 Support 10 0 Double opponent stat weaken and inflict Fatigue: Reduce HP and skill power
Dark Laser 410 Magical 20 260 Receive the same amount of reflect damage
Distort Slash 411 Physical 30 100 Weaken opponent's MAT by 5 levels
Essence Pierce 412 Physical 35 200 Triple pushback on CP, if push opponent's CP to 0, heal HP according to your damage
Panic 413 Support 15 0 Weaken opponent's all stats by 1 level, and inflict Panic: Cannot use support skill
Taunt 414 Support 10 0 Gain 40SP, Inflict Rage: Increase ATK, but receive reflect damage
Charm 415 Physical 35 125 Weaken opponent's ATK&DEF by 1 level
Silence Spell 416 Support 5 0 Reverse both sides' stats level
Bizarre Moonheal 417 Support 10 0 Cost 25% of your current HP, gain Crescent Heal: Rapidly regenerate HP
Soulbind Bite 418 Physical 55 140 Heal HP according to your damage, weaken opponent's all stats by 1 level
Abominable Merge 419 Support 25 0 Cost 50% of your current HP, enchant all stats by 5 levels
Blackhole 420 Magical 60 270 More skill power when opponent has more HP
Shadow Arrows 421 Magical 25 200 When you have stat weaken, greatly increase skill power, and remove all stat weaken
Nihilation Shield 422 Support 40 0 Gain shield equal to 150% of your MAXHP, and weaken your DEF&MDF by 2 levels
Subzero Darkness 423 Magical 50 15 Weaken opponent's all stats by 2 levels, deal indirect damage equal to 70% of opponent MAXHP
Rune of Nihilate 424 Physical 75 800 Remove your stat weaken and debuff, clear opponent's stat enchant and buff before the attack
Swamp Fog 425 Support 20 0 Inflict Bind: Cannot swap, and weaken both sides' ATK&AGI by 2 levels
Blight Witchcraft 426 Support 15 0 Enchant AGI by 5 levels, and gain Perpetual: Cannot be defeated. Can only use once after enters the battle
Deception 427 Support 25 0 Copy your opponent's stats levels to yourself, then reverse opponent's stats level
Fluorite Wither 428 Support 5 0 Weaken all your stats by 2 levels, and gain 75%CP
Bewitched Flora 429 Magical 35 150 Inflict Delusion: Receive massive reflect damage, Panic: Cannot use support skill
Merciless Gaze 430 Magical 75 150 Deal indirect damage equal to your MAT
Death Ray 431 Magical 25 170 Heal all HP when finishing opponent with the skill
Heated Gas 432 Magical 30 200 Inflict Suffocate when opponent has Burn, deal indirect damage equal to your 50% MAT when opponent has Suffocate
Swirling Ink 433 Support 10 0 Set your HP to 300, weaken opponent's all stats by 3 levels when your next Dragon Spirit enters the battle
Fatal Wand Blow 434 Physical 20 100 When dealing damage, if opponent has Decay and HP is below 70%, instantly defeat opponent
Wind Chase 435 Support 35 0 Can be used when your opponent's HP is lower than half, instantly defeat the opponent
Blossom Sin 436 Magical 20 95 Skill power times to your stat weaken level
Bone Drill 437 Magical 30 350 Weaken your MAT&MDF&AGI by 2 levels
Dark Sickle 438 Physical 30 350 Weaken your ATK&DEF&AGI by 2 levels
Fallen Wings 439 Support 30 0 When opponent has more than 10 levels of stat weaken, instantly defeat opponent
Self-doubt 440 Support 0 0 When equipped, you can swap when your Spirit CP is between 25~100%, passive skill
Soul Hound 441 Support 0 0 When equipped, gain Concentrate & Haste when your Spirit enters the battle, passive skill
High Command 442 Support 0 0 When equipped, increase team Spirits' pushback, passive skill
Burnish Star 443 Support 40 0 Deal indirect damage equal to 90% of opponent current HP after your next swap
Hush 444 Support 0 0 When equipped, reduce opponent's direct damage taken while increase indirect damage taken, passive skill
Feedback 445 Magical 50 15 Deal indirect damage equal to opponent's 50% ATK+MAT
Disintegrate 446 Magical 50 15 Deal indirect damage equal to opponent's 50% DEF+MDF
Stasis 447 Support 70 0 Inflict a long-duration Paralyze: Temporarily unable to take any action
Curse of Corrosion 448 Magical 50 210 Eliminate opponent's stat weaken and inflict Confuse, the more levels eliminated, the longer of Confuse state lasts
Bestowed Ignorant 449 Magical 60 500 Increase the skill power when opponent has Confuse, swap opponent
Wait 451 Other 0 0
Action 452 Other 0 0
Pushback Assist 453 Other 0 0
Distract Assist 454 Other 0 0
Weaken Assist 455 Other 0 0
Focus Assist 456 Other 0 0
Support Assist 457 Other 0 0
Heal Assist 458 Other 0 0
Assault Assist 459 Other 0 0
Dispel Assist 460 Other 0 0
Support Assist 461 Other 0 0
Dispel Assist 462 Other 0 0
Defense Assist 465 Other 0 0
Heal Assist 471 Other 0 0
Support Assist 477 Other 0 0
Defense Assist 478 Other 0 0
Assault Assist 484 Other 0 0
Cheer 490 Other 0 0
Encourage 491 Other 0 0
Inspire 492 Other 0 0
Vague Command 493 Other 0 0
Guilty Conscience 494 Other 0 0
100% Crit 495 Other 0 0
Wait 496 Other 100 0
Hair Pulled Off 497 Other 0 0
Tail Ceased 498 Other 0 0
Head Pinned Down 499 Other 0 0
Developer's Privilege 500 Other 0 0
Weyoung's Trick 501 Other 0 0
Weyoung's Sneak Attack 502 Other 0 0
Slack 503 Other 0 0
Dispute 504 Other 0 0
Sneer 505 Other 30 0
Conflicted 506 Other 0 0
Persevere 507 Other 0 0
Awakened 508 Other 0 0
Rampage 509 Other 0 0
Unchiseled 510 Other 0 0
Fluctuate 511 Other 0 0
Melt 532 Magical 35 300 Weaken your DEF & MDF by 3 levels
Welding Spark 533 Physical 20 150 Inflict Blind: Physical skills might fail, Numb: Slow down CP increase
Combust 534 Support 10 0 Both sides receive indirect damage equal to 50% of their current HP and weaken both sides' all stats by 1 level
Clear Sky 535 Support 0 0 When equipped, gain Concentrate when you have 50SP: Immune pushback, passive skill
Boil 536 Support 0 0 When equipped, gain Blaze when entering the battle, Blaze: Inflict Burn when opponent uses a skill
Ablaze Arrogance 537 Magical 45 500 Deal damage according to your MDF instead of MAT
Tide 542 Magical 30 150 Both sides gain 50%CP after using the skill
Dive 543 Physical 30 330 Gain Suffocate: Cannot gain SP
Frozen Bubble 544 Support 35 0 Deal indirect damage equal to 30% of the opponent's MAXHP, and restore 30% of your HP
Cleanse 545 Support 0 0 When equipped, clear your opponent's single target buffs when you swap, passive skill
Spring Breeze 546 Support 0 0 When equipped, gain Pulse Heal when entering the battle: Regenerate massive amount of HP in a short duration
Frost Shield 547 Support 70 0 Self and your next Dragon Spirit that enters the battle gains shield equal to its MAXHP
Confine 548 Magical 35 260 Inflict Bind: Cannot swap, Decay: Rapidly lose HP
Galaxy Reversion 549 Support 40 0 Revive all defeated Dragon Spirits with 1HP, gain 100% initial CP after using the skill
Cooling Panel 550 Support 0 0 When equipped, gain 25% initial CP after using a skill that costs 35 or more SP (Affects your whole team)
Hidden Thunder 552 Magical 25 200 Do not pushback opponent's CP, gain 75% initial CP after using the skill
Thunder Sword 553 Physical 45 300 Greatly increase skill power when opponent's CP is less than 25%
Electric Dust 554 Support 10 0 Remove both sides' single target effects, each removed effect causes indirect damage equal to 15% of the opponent MAXHP
Charge 555 Support 0 0 When equipped, increase all stats, but slow SP regenerate, passive skill
Fierce 556 Support 0 0 When equipped, double critic chance, passive skill
Boulder Hammer 562 Physical 10 10 Skill power equals to your current shield, halve your shield after using this skill
Gravel Seal 563 Magical 30 180 Greatly increase skill power when your opponent team has Sandstorm
Sand Armor 564 Support 30 0 Gain shield, gain more shield when you have less HP
Crystallize 565 Support 0 0 When equipped, greatly reduce indirect damage taken when having shield, passive skill
Refine 566 Support 0 0 When equipped, increase shield gain, passive skill
Feather Blast 572 Physical 45 15 Opponent gain 50%CP before the attack
Gust 573 Magical 10 70 Gain Concentrate: Immune pushback
Fleece Bomb 574 Support 20 0 Inflict long-duration Suffocate: Cannot gain SP. Can only use once after swapping into the battle
Severe Pressure 575 Support 0 0 When equipped, greatly increase pushback when CP is above 150%, passive skill
Compress 576 Support 0 0 When equipped, immune pushback when your SP is above 50, passive skill
Final Blow 582 Physical 30 70 The skill power is multiplied by the total level of your enchants, remove all your enchants after use
Spirit Belt 583 Magical 30 420 Gain Numb, Suffocate, Decay, Fatigue
Diffuse Reflection 584 Support 20 0 Weaken your AGI by 1 level, your team gain Reflect: Reduce direct damages from magic skills
Penance 585 Support 0 0 When equipped, gain SP whenever you receive damage, passive skill
Qigong 586 Support 0 0 When equipped, your physical skills ignore part of opponent's DEF, passive skill
Ruse 592 Support 20 0 Enchant opponent all stats by 1 levels, you gain short-duration Perpetual: Cannot be defeated, cannot use twice in a row
Scare 593 Magical 20 110 Both sides gain 50%CP and Panic: Cannot use support skills
Sludge Strike 594 Physical 25 130 Remove your opponent's single target effects, each removed effect reduce opponent 20SP
Berserk 595 Support 0 0 When equipped, heal HP when using a physical skill, passive skill
Payback 596 Support 0 0 When equipped, when your opponent immunes an instant defeat effect, deal high indirect damage to it, passive skill
Plume Explosion 597 Support 30 0 Consume all your stats levels, deal indirect damage equal to 15% of opponent MAXHP for each level removed
Chill Collapse 598 Physical 35 100 Cost all HP, pushback opponent's CP to 0, can only use when your HP is above 50%
Heat Rebirth 599 Support 35 0 Cost all HP, revive all defeated Dragon Spirits with 55%HP
Iris Wheel 614 Magical 35 330 Enchant opponent's all stats by 1 level before the attack
Panic 615 Support 15 0 Weaken opponent all stats by 1 level, and inflict Bind: Cannot swap
Qigong 616 Support 0 0 When equipped, your physical skills ignore a part of opponent MDF, passive skill

Name ID Rating Price Effect
Jasper Pendant 1 500 Reduce direct damage received by 20%.
Agate Pendant 2 500 Increase direct damage dealt by 15%.
Patterned Obsidian 3 4000 Enchant 1 level of ATK&DEF when using skills above 125%CP. (Once per battle)
Starry Cat Eye 4 4000 Enchant 1 level of MAT&MDF when using skills above 125%CP. (Once per battle)
Reflect Lens 5 7000 Reflect all stat weakening effects (except those caused by special effects), but increase direct damage received.
Pupil of Creation 6 3000 When opponent skill makes your HP drops below 50%, deal magic vampiric damage. (Once per battle)
Pupil of Wisdom 7 3000 If your SP is less than 10 after using a skill, enchant 2 levels of all stats. (Once per battle)
Pupil of Wound 8 3000 When your skill makes your opponent's HP drops below 50%, deal physical damage. (Once per battle)
Pupil of Oppression 9 3000 Reduce 80% of opponent HP when defeated. (Once per battle)
Twilight 10 7000 Weaken opponent's MAT&MDF by 4 levels when defeated. (Once per battle)
Earth Opal 11 6000 Heal 150HP when CP reaches 150%.
Illumination 12 7000 Enchant ATK&MAT&AGI by 3 levels and heal 40%HP when defeating an opponent. (Once per battle)
Twisted Hourglass 13 4000 Gain 1 free skill when CP reaches 175%.
Red Crystal 14 3000 Gradually regenerate HP.
Nether Stone 15 2000 Null opponent's talent.
Navy Blue Beads 16 3000 Reduce debuff duration to 1/3.
White Drip Stone 17 4000 Reduce SP consumption and skill power.
Black Drip Stone 18 4000 Increase SP consumption and skill power.
Nighting Jade 19 7000 Increase direct damage dealt by 35%, but receive recoil damage
Rime Arrow 20 4000 Speed up CP increase, but slow down SP increase.
Red Spirit 21 4000 Heal 20HP when using a skill.
Cyan Spirit 22 4000 Gain 5SP when using a skill.
Star Fragment 23 500 One time magic skill power booster. (Consumable)
Gaia Crystal 24 500 One time physical skill power booster. (Consumable)
Spell Scroll 25 2000 Reduce CP pushback receive from skill damage.
Sacrificial Ale 26 600 When using a skill that costs more than 40SP, gain Heavy Rain: Increase wind&water skills power. (Consumable)
Oriole's Tweet 27 700 Enchant ATK&DEF&AGI by 5 levels when using skills above 175%CP. (Consumable)
Egret's Tweet 28 700 Enchant MAT&MDF&AGI by 5 levels when using skills above 175%CP. (Consumable)
Bell of Grace 29 2500 Reduce direct&indirect 20% damage taken when having stats enchant.
Feather of Brisk 30 500 Enchant 2 levels of AGI when using skills above 125%CP. (Consumable)
Jelly 31 700 Reduce opponent 50SP when receiving a physical skill. (Consumable)
Aromatherapy Oil 32 4000 Gain CP when continuously using the same skill, can only trigger 10 times after swapping into battle.
Wind Stone 33 1500 Reduce 50% of Wind direct damage taken
Water Stone 34 1500 Reduce 50% of Water direct damage taken
Fire Stone 35 1500 Reduce 50% of Fire direct damage taken
Thunder Stone 36 1500 Reduce 50% of Thunder direct damage taken
Untouchable Scale 37 1000 Enchant ATK by 3 levels when continuously using the same skill. (Consumable)
Red Essence 38 300 Heal 100HP when HP drops below 50%. (Consumable)
Blue Essence 39 300 When using a skill that costs more than 15SP, gain 30SP. (Consumable)
Green Essence 40 500 Keep 1HP and exit the battleground after being defeated. (Consumable)
Scarlet Potion 41 500 Heal 50%HP when HP drops below 25%. (Consumable)
Darkblue Potion 42 500 When using a skill that costs more than 30SP, gain 40SP. (Consumable)
Energy Dust 43 500 Greatly increase the next skill's power when HP drops below 50%. (Consumable)
Vitality Dust 44 500 When defeated, the next dragon spirit that enters battle receives a 500HP heal. (Consumable)
Tranquil Dust 45 3000 Reflect the slow down effect when CP is pushbacked to 0.
Four-leaf Clover 46 500 Nullifies CP pushback once. (Consumable)
Scorching Arc 47 4000 Inflict Burn (Increase damage taken) to your opponent when using skills above 150%CP.
Earth Stone 48 1500 Reduce 50% of Earth direct damage taken
Light Stone 49 1500 Reduce 50% of Light direct damage taken
Dark Stone 50 1500 Reduce 50% of Dark direct damage taken
Gravel Pendant 51 1500 Reduce 50% direct damage taken when there is only one Dragon Spirit survives in your team.
Unity Crystal 52 2500 Increase 30% direct damage dealt when there are 4 Dragon Spirits survive in your team.
Ghost Candle 53 700 Gain 35SP when defeated. (Consumable)
Song of Siren 54 4000 Deal extra damage when using water physical or magic skills.
Echo Silverware 55 4000 The inflicted effect will also inflict on your opponent.
Buffer Sand 56 500 Greatly reduce the power of your opponent's next skill. (Consumable)
Platinum Fragments 57 600 Inflict Sandstorm (Constantly lose HP) to opponents when receiving a damage skill. (Consumable)
Lucky Hammer 58 4000 When using a physical skill, weaken your opponent and randomly enchant one of your stat by 5 levels. (Once per battle)
Round Shield 59 2500 Enchant DEF and weaken AGI by 1 level when receiving a physical skill.
Witchcraft Blade 60 4000 Magic skills that dealt less than 75 damages will steal 10SP from your opponent
Alterling 61 0 Weaken opponent's MDF by 5 levels when receiving a physical skill, ATK by 5 levels when receiving a magic skill.
Haunting Whispers 62 0 Reduce opponent's SP by 50 when its SP exceeds 70.
Sunflower 63 550 When using a skill that costs more than 30SP, gain Solar Power: Double the fire and light skills' direct damage. (Consumable)
Wizard Hat 64 5000 Immune indirect damage when HP is above 90%.
Mithril Shield 65 7000 Weaken your opponent's ATK&AGI by 4 levels when defeated. (Once per battle)
Debug 66 255 Direct damage*100, HP cannot drop down below 1, continuously deal indirect damage.
Quenched Scythe 67 4000 Speed up SP increase, but when HP drops below 50%, inflict Fire Blast to your team, and then lose effect of this trinket.
Fox Spirit Mask 68 4000 Increase MAXHP (Empty) when in battle, the same effects singular to the highest modification.
Bicolour Rose 69 2000 Cannot gain EXP, small chance to increase a random potential after a battle.
Glass Snowflake 70 600 When receiving a damage skill, gain Aurora: Speed up SP increase. (Consumable)
Frost Axe 71 3500 When using physical skills, increase damage, but weaken DEF by 2 levels.
Aquamarine Satin 72 5000 Reduce magic direct damage taken by 55%.
Puritest Gold 73 5000 Deal indirect damage equal to 25% of opponent MAXHP when a direct damage dealt is more than 200.
Pillar of Vitality 74 4000 Heal 35%HP when defeating an opponent.
Revive Feather 75 5000 One time restore 100%HP when defeated but clear all SP.
Crazed Gear 76 5000 Increase 30% direct damage, cannot use support skills.
Ocean Ocarina 77 5000 Change swap SP gain to 45.
Entangled Roots 78 5000 Deal indirect damage when receiving a damage skill.
Memory Crystal 79 5000 Increase 50% direct damage when there is only one Dragon Spirit in the team.
Bizarre Core 80 5000 Enchant all of the opponent's stats by 1 level when you use skills above 125%CP.
Tranquil Stone 81 4000 Cannot receive any states, reduce 15% direct damage.
Sandy Snowstorm 82 5000 Gain Vanish when using a physical or magic skill that costs more than 40SP.
Blade of Misfortune 83 5000 Inflict Doom (Increase thunder&dark skills damage taken) to opponents when HP drops below 70%. (Once per battle)
Mountain Horn 84 5000 Inflict Shakening (Double the earth skills damage taken) to opponents when HP drops below 70%. (Once per battle)
Polar Opal 85 5000 Gain shield equals to half of your MAXHP at CP150%. (Once per battle)
Hard Shell Pincher 86 5000 Reduce physical direct damage taken by 55%.
Regret Hourglass 87 5000 Gain 100%CP when swapped into battle, and gain Bind: Cannot swap.
Steel Ring 88 4000 Greatly reduce direct damage taken, opponent gain 15SP when you receive skill damages.
Magnet Stone 89 3000 Convert part of recoil damage to healing.
Bright Cranberries 90 5000 Heal 90%HP when HP drops below 10%, can only trigger twice after swapping into battle.
Sun Crow's Remain 91 5000 Enhance the effect of Burn (Increase damage bonus)
Seaweed Spear 92 3500 Heal HP when dealing direct damage.
Freshing Coconut 93 3000 Gain SP when receiving a damage skill.
Beef Crystal 94 3000 When using a magic skill, greatly increase your damage and gain Bind: Cannot swap.
Medium-rare Stone 95 4000 Gain shield equals to 20% of your MAXHP when swapped into the battle.
Mist Fan 96 3000 Increase 45% of direct damage when having Vanish.
Perplex 97 0 Slow down your CP increase, whenever you receive a damage skill, inflict Delusion: Receive massive recoil damage.
Hoax 98 0 Massively speed up your CP increase, whenever you use a damage skill, gain Delusion: Receive massive recoil damage.
Coconut Pry Trident 99 4000 Gain SP when pushing your opponent to 0CP.
Torrential Stars 100 4000 Reduce both direct damage receiving and dealing by 40%.
Icy Jade 101 4000 When using a Wind physical or magic skill, gain Guard: Reduce skill damage that is more than 200 skill power.
Fluid Shadow 102 3000 Increase critic damage.
Garnet 103 4000 When using a Fire physical or magic skill, gain Absorb: Convert your received direct damage to your HP.
Sakura Fan 104 1500 Heal HP when using an Earth physical or magic skill.
Resplendent Stone 105 3000 Increase light skill power, but decrease other types of skill's power.
Bubblegum 106 4000 When you push your opponent to 0CP, clear your opponent's SP in addition to pushback penalty.
Oceanic Sugar Cube 107 2500 When you receive a direct damage less than 100, absorb opponent's HP for you.
Algae Paste 108 500 Gain shield equals to 50% of your MAXHP when your HP drops below 50%. (Consumable)
Secondary Metal 109 500 Enchant 1 level of all stats when CP reaches 125%. (Consumable)
Shiny Mud 110 3000 Slightly reduces base direct damage taken.
Flag of Rage 111 3500 Whenever you receive direct damage that is less than 100, enchant ATK&MAT by 2 levels.
Guerrilla Cloak 112 3000 You can spend 20 SP to swap when your CP is below 100%.
Mini Iceberg 113 4000 When receive a direct damage that is less than 20, inflict a long-duration Frozen: CP cannot exceed 100%. (Once per battle)
Suspicious Cuisine 114 0 Receive lower direct damage, and deal more direct damage when having more debuffs.
Rose Hairpin 115 0 When the opponent weakens, consume a small amount of SP to enchant yourself with the corresponding effect (except for the weakens caused by special effects).
Demon Ring 116 0 Instantly defeat your opponent if pushback its CP to 0. If the opponent immunes instant defeat, deal indirect damage. Constantly lose your HP.
Smoke Bomb 117 1500 Null both sides' healing effect.
Longevity Peach 118 1500 Immune instant defeat when HP is above 50%.
Duel Rapier 119 4000 Critical hit with a physic skill clears the opponent's shield and ignores a part of its DEF.
Flower in Limbo 120 4000 Gain 25%CP after your single stat is weakened by any level. (Can stack, null the effect if the stat have 5 levels weaken)

Name ID Category Effect
Burn 1 Negative (Single-Target) Increase damage taken
Paralyze 2 Negative (Single-Target) Temporarily unable to take any action
Swirl 3 Negative (Field) Halve SP when swapped
Pushback Penalty 4 Other Slow down CP increase due to a serious pushback
Reflect 5 Positive (Field) Reduce direct damages from magic skills
Confuse 6 Negative (Single-Target) Reverse CP increase
Observing 7 Other Cease all action and CP increase
Silent 8 Negative (Single-Target) Magic skills might fail
Absorb 10 Positive (Single-Target) Convert your received direct damage to your HP
Blind 11 Negative (Single-Target) Physical skills might fail
Numb 12 Negative (Single-Target) Slow down CP increase
Suffocate 13 Negative (Single-Target) Cannot gain SP (Except for gaining SP through effects)
Bind 14 Negative (Single-Target) Cannot swap
Seal 15 Negative (Single-Target) Cannot use skill that is less than 120 skill power
Panic 16 Negative (Single-Target) Cannot use support skills
Rage 17 Positive (Single-Target) Increase ATK, but receive recoil damage
Fire Dance 18 Positive (Field) Gain 20SP when using fire skill, gain double if finishing opponent
Solar Power 19 Positive (Single-Target) Double the fire and light skills' direct damage
Blaze 20 Positive (Single-Target) Inflict Burn when opponent uses a skill
Flash 21 Positive (Field) Gain 50% initial CP after using a skill
Vanish 22 Positive (Single-Target) Immune one physical or magic skill
Guard 23 Positive (Single-Target) Reduce damage taken from skill that is more than 200 power
Regenerate 24 Positive (Single-Target) Slowly regenerate HP
Perpetual 25 Positive (Single-Target) Cannot be defeated
Crescent Heal 26 Positive (Single-Target) Rapidly regenerate HP
Frozen 27 Negative (Single-Target) CP cannot exceed 100%
Stone Scales 28 Positive (Single-Target) Reduce next damage taken
Evade 29 Positive (Single-Target) Null opponent's Physical skills
Crystal Spark 30 Positive (Single-Target) Increase light skills power
Energy Dust 31 Positive (Single-Target) Drastically increase the next skill power
Fatigue 32 Negative (Single-Target) Reduce HP and skill power
Concentrate 33 Positive (Single-Target) Immune pushback
Delusion 34 Negative (Single-Target) Receive massive recoil damage
Decay 35 Negative (Single-Target) Rapidly lose HP
Frost Flame 36 Positive (Single-Target) Gain 20SP after using a fire skill
Shuttling Light 37 Positive (Single-Target) Gain 25%CP after using a light skill
Hardened 38 Positive (Single-Target) Deal indirect damage when taking damage while having shield
Counterattack 39 Positive (Single-Target) Gain 50%CP after receiving a damage skill
Haste 40 Positive (Single-Target) Limit the maximum direct damage taken when CP is over 100%
Soaked 41 Positive (Field) Keep all the level changes when swapped out of the battle
Shakening 42 Negative (Field) Double the earth skills damage taken
Doom 43 Negative (Field) Increase thunder&dark skills damage taken
Fire Blast 44 Negative (Field) Halve HP when swapped out of the battle
Blizzard 45 Negative (Field) Slow down SP increase
Sandstorm 46 Negative (Field) Constantly lose HP
Weather 47 Negative (Field) Dragon Spirit gets Paralyze when entering the battle
Heavy Rain 48 Positive (Field) Increase wind&water skills power
Thunder Blast 49 Negative (Field) Increase CP pushback receive
Aurora 50 Positive (Field) Speed up SP increase
Side Effect 51 Positive (Field) Deal indirect damage equal to 4% of opponent MHP upon healing
Focus 52 Other Increase damage taken
Cover 53 Other Reduce damage taken
Cheer 54 Other Increase MAX HP
Encourage 55 Other Slowly regenerate HP
Inspire 56 Other Drastically increase the next skill power
Fatal Mistake 57 Other Null most methods against powerful Spirits
Lucky 58 Other 100% critic
Featherless 59 Other Increase damage taken
Cheat 60 Other Alas, the shameless developer chose to cheat
Trick 61 Other Cannot be defeated
Impending 62 Negative (Field) When this state expires, instantly defeat its side's current Dragon Spirit in battle
Pulse Heal 63 Positive (Single-Target) Regenerate massive amount of HP in a short duration
Healing Wind 64 Positive (Field) Slowly regenerate HP
Mighty 70 Other Reduce the max Stats Weaken level
Bravery 71 Other Reduce indirect damage taken
Valor 72 Other Immune indirect damage
Vivacite 73 Other Immune instant defeat & Resist debuff
Cohere 74 Other Decrease CP pushback receive
Muddy 75 Other Periodically weaken your opponent's AGI by 2 levels
Grind 76 Other Periodically weaken your opponent's DEF by 2 levels
Purity 77 Other Immune debuffs
Faith 78 Other Periodically gain 50SP
Rampage 79 Other Higher damage with less HP
Charring Heat 80 Other Constantly deal a huge amount of direct damage
Turbulence 81 Other Triple all Dragon Spirits' Stats Enchant effects
Power Surge 82 Other Occasionally enchants all stats levels
Power Surge 83 Other Occasionally enchants all stats levels
Oppress 84 Other Higher damage with fewer opponents
Wisdom 85 Other Mute opponent's support skills
Lush 86 Other Gradually regenerate HP
Opulence 87 Other Gain massive amount of shield when entering the battle
Pure 88 Other Stats level cannot be weaken
Destiny 89 Other Reduce magic direct damage to 0
Sealed 90 Other Opponent cannot regenerate SP
Creation 91 Other Greatly reduce direct damage taken for the first 30 seconds
Absorb 92 Other Steal opponent enchant when being attack by physical or magic skills
Stings 93 Other Periodically deal 150 indirect damage
Brute 94 Other Have a massive amount of HP&ATK
Desublimed 95 Other Have a massive amount of DEF
Sublimed 96 Other Have a massive amount of MDF
Order 97 Other Occasionally paralyze opponent and force swap them
Bumper 98 Other Increase your pushback
Valiant 99 Other Have a fair amount of AGI
Oppress 100 Other Instant victory after defeating your opponent
Draconic 101 Other Occasionally set opponent's HP to 1
Treasure Hunt 102 Other Occasionally regenerate HP
Inverse Creation 103 Other Rampage after half a minute, drastically increase attack power
Inverse Creation 104 Other Drastically boost your attack power and CP increase
Vigilance 105 Other Halve opponent's current HP whenever they use a skill
Succor 106 Other Halve opponent's current HP and SP when they swap
Bound 107 Other Periodically inflict Bind on both sides: Cannot swap
Autumn 108 Other Periodically clear opponent's buffs and SP
Creation 109 Other Instant victory after receiving one direct damage that is more than 500
Trust 110 Other Double both sides' direct damage
Doubt 111 Other Halve both sides' direct damage
Wisdom 112 Other Instant victory when both sides' total enchant levels exceed 15
Persist 113 Other When this state expires, revive and fully heal all Dragon Spirits in the team
Inverse Creation 114 Other Instant victory after receiving one direct damage that is less than 500
Rampge 115 Other Drastically boost your attack power and CP increase
Prowess Halt 116 Other Cannot use physical skills
Pragmatic 117 Other Cannot use magic skills
Innovate 118 Other Cannot use support skills
Electric Arc 119 Other Periodically inflict Numb: Slow down CP increase
Sharpen 120 Positive (Field) Receive double enchant levels
Fade 121 Negative (Field) Receive double weaken levels
Elusive 122 Other Periodically inflict Sharpen and Fade
Incinerated 123 Negative (Single-Target) Receive indirect damage when using a skill

Name ID Effect
Lingering Heat 1 Increase Fire skills power when continuously using Fire skills
Ash 2 Increase Fire skills power, but receive recoil damage
Pyro 3 Increase Fire skills power when your HP drops below 50%
Ripple 4 Water damage skills reduce opponent's SP
Waterfall 5 Increase Water skills power when opponent's SP is less than 30
Frozen 6 Water damage skills inflict Frozen (CP cannot exceed 100%)
Rolling Thunder 7 Gain a small amount of initial CP when using Thunder damage skills
Thunderclap 8 Increase Thunder skills pushback
Zapper 9 Increase Thunder skills power when CP is higher than the opponent
Concrete 10 Earth damage skills give you shield
Crumble 11 Increase Earth skills power when having shield
Stone Scale 12 Earth damage skills provide one-time damage reduction
Squall 13 Increase Wind skills power when CP is above 150%
Whirlwind 14 Wind damage skills temporarily make you Concentrate (immune pushback)
Hunt 15 Wind damage skills heal HP when CP is above 125%
Retribution 16 Increase light skills power when having stats enchant
Divine's Touch 17 Increase light skills healing power
Bless 18 Enchant one stat when using Light damage skills
Curse 19 Weaken one opponent stat when using Dark damage skills
Abyss 20 Reduce HP when Dark skill weaken the opponent's single stat
Cruel 21 Increase Dark skills power against Stats Weakened opponent
Insight 22 Show opponent's HP and SP
Bright 23 Gain 10SP at CP150%
Concentrate 24 Reduce CP pushback receive
Untouchable Scale 25 Weaken level equals to 1/4 of the enchant
Dispel 26 Null opponent's Stats Enchant
Mystery 27 Cannot be inflicted with debuff when SP is above 30
Vitality 28 Remove debuff and stats weaken at CP125%
Solidified 29 Enchant DEF&MDF by 1 level at CP150%
Pierce 30 Physical skills have chances to weaken opponent's DEF
Raid 31 Physical skills can null an opponent's trinket
Covert 32 Evade opponent's physical attack after using support skills
Justice 33 Copy the opponent's enchant effect
Tough 34 Heal HP when defeating an opponent
Agile 35 Enchant AGI by 1 level at CP125%
Verve 36 Increase skills power when HP is above 75%
Rigid 37 Reduce direct damage taken when HP drops below 25%
Blink 38 Gain 50% initial CP when entering the battle
Bawl 39 Paralyze opponent when entering the battle
Crystal Spark 40 Increase Light skills power when using support skills
Hellish Whip 41 Damage skills empty opponent's SP when its SP is less than 20
Ancient Power 42 Using damage skills gain SP when CP is below 125%
Cycling Current 43 Constantly vampire opponent HP
Unbreakable 44 Reduce skills damage that is less than 150 skill power
Reborn 45 One time revival after being defeated
Intellectual 46 Opponent's CP cannot exceed 149%
Eliminator 47 Opponent constantly lose HP
Maker 48 Constantly regenerate HP
Oppressor 49 Increase skills power when the opponent stay long enough in battle
Vigorous 50 After uses a skill, if your SP is less than 10, gain 10SP
Audacity 51 Gain Rage when entering the battle
Mantra 52 Weaken opponent all stats by 1 level when entering the battle
Frost Flame 53 Gain 20SP when using Fire skills after using a Water skill
Iridescent 54 Gain 20SP when entering the battle
Vanguard 55 Physical skills Paralyze opponent when CP is above 150%
Reignite 56 Increase skill power against a Burning opponent
Shuttling Light 57 Gain 25%CP when using Light skills for a period of time after using a Dark skill
Blossom 58 Enchant MAT by 5 levels and halve SP at CP175%
Healing Vapor 59 Constantly regenerate HP when you or opponent have Burn
Qigong 60 Immune indirect damage
Decrepit Poison 61 Inflict Decay (Rapidly lose HP) when entering the battle
Bullseye 62 Heal HP when pushback your opponent to 0CP
Guile 63 Inflict Confuse (Reverse CP increase) when swapping out of battle
Similarity 64 Team states last longer
Perpetual Torment 65 Increase MAT by 50%ATK when entering the battle
Butterfly Dance 66 Gain 125%CP when pushback your opponent to 0CP
Whisper 67 Weaken both sides' all stats by 2 levels whenever you receive damage
Levitate 68 Limit the maximum direct damage taken when HP is full
Rise and Fall 69 Double the skill power when alternative between physic and magic skills
Inquisitive 70 After enchant level reaches level 5, further enchant heal HP
Cataclysm 71 Significantly increase skill power when MAX HP is above 700
Pain Conversion 72 After swapping into the battle, Dragon Spirit gains Crescent Heal
Adversity 73 If your HP is less than half after using a skill, increase all stats by 1 level
Nibble 74 Heal HP when Dark skill weaken the opponent's stat
Glitter 75 Gain 75% initial CP when entering the battle
Pursuit 76 Greatly increase skill power when the opponent has Pushback Penalty
Seima Scale 77 More skill power when you have less HP
Flawless 78 Gain 25% initial CP after using support skills
Kindle 79 Increased the power of fire skills with the power of 200 or less
Transpire 80 Remove debuff and stats weaken after using a fire skill
Submerge 81 Water skills inflict Fatigue (Reduce HP and skill power)
Honeydew 82 Water skills give minor heal to your team
Electrification 83 100% Crit when using a Thunder skill against a Paralyzed opponent
Circuit 84 Gain 30SP when pushback your opponent to 0CP with a Thunder skill
Muddy 85 Earth skills remove opponent enchants
Mineralize 86 Gain SP when using an Earth skill while having shield
Convection 87 Apply corresponding weaken when using Wind skill to enchant yourself
Kamaitachi 88 Double Wind skills' critic damage
Devotion 89 Increase Light skills power, but gain short-duration Seal
Glow 90 Heal HP when Light skill enchant your stat
Filth 91 Heal HP when Dark skill weaken your stat
Shadow Weaver 92 Dark skills inflict Blind: Physical skills might fail
Phantom Light 93 Double your stats when your team has Aurora
Grow 94 Gain 75%CP when defeating an opponent
Wicked Flame 95 Inflict long-duration Burn when pushback your opponent to 0CP
Water Blow 96 Deal extra indirect damage when the opponent has Fatigue
Pure Ice 97 Remove all teammates' debuffs when entering the battle
Determination 98 One time revival after being defeated and gain Impending
Element Attraction 99 Steal opponent enchant before magic skill's critical strike
Silent 100 Heal Hp, gain SP and CP when entering the battle
Overcharge 101 After either side uses skill and SP is lower than 30, double SP and gain Paralyze
Disordered 102 Inflict Confuse when your opponent swap
Scale Refraction 103 Gain random stats enchant when Dark skill weaken your stat
Carve 104 Gain shield when inflict Frozen to your opponent
Elusive Exchange 105 Team gain Sharpen and inflict Fade to opponents when entering the battle
Locked 106 Insufficient level
Twilight 107 One time revival after being defeated and gain Perpetual & Incinerated
Dazzling Nova 108 Heal your team and gain SP whenever using a skill
Furious Resolve 109 Transfer your single debuffs to opponent when swapped out of the battle
Supply 110 Reset the duration of your team states after using a skill
Vein Burn 111 Fire damage skills steal opponent's SP
Confound 112 Weaken opponent's all stats by 2 levels when defeated
Phantom Lens 113 You ignore 75% of opponent's MDF when having Group state: Reflect
Gloom Strike 114 The more your stats weaken, the faster your CP will increase