Water| Skill | SP | Power | Effects |
|---|---|---|---|
Dream Absorb
|
40 | 150 | Heal HP according to your damage, inflict Confuse: Reverse CP increase, Decay: Rapidly lose HP |
Mist
|
15 | 0 | Gain Vanish: Immune one physical or magic skill, cannot use twice in a row |
Water Prison
|
40 | 220 | Inflict Suffocate: Cannot gain SP |
Buffer
|
0 | 0 | When equipped, greatly increase your MDF in the battle, passive skill |
Dive
|
30 | 330 | Gain Suffocate: Cannot gain SP |
Moist Drizzle
|
40 | 0 | Gain 100SP, but weaken all your stats by one level |
Starfire
|
25 | 15 | Deal indirect damage equal to 40% of opponent current HP |
Spore Dust
|
15 | 0 | Inflict Seal: Cannot use skills that are less than 120 skill power, Blind: Physical skills might fail |
Fleece Bomb
|
20 | 0 | Inflict long-duration Suffocate: Cannot gain SP. Can only use once after swapping into the battle |
Tide
|
30 | 150 | Both sides gain 50%CP after using the skill |