Midnight

One of the few Dragon Spirits that can interfere with human dreams. If you see a little boy wearing a strange costume with exaggerated colors in your dream, you may have encountered the incarnation of a Midnight.
Internal ID: 121
Midnight
Rating:
Type: Water
Base stats:
HP: 125
ATK: 80
MAT: 130
DEF: 90
MDF: 110
SPD: 90
XP on Defeat: 12 HP XP, 13 MAT XP
 
Found at: Wishing Beach
Contract conditions: Defeat your opponent when your final direct damage is less than (or equal to) 15
Contract availibility chance: 60%
 
Level 15 Talent:
Honeydew - Water skills give minor heal to your team
Level 20 Talent(s):
Agile - Enchant AGI by 1 level at CP125%
Skill SP Power Effects
Dream Absorb 40 150 Heal HP according to your damage, inflict Confuse: Reverse CP increase, Decay: Rapidly lose HP
Mist 15 0 Gain Vanish: Immune one physical or magic skill, cannot use twice in a row
Water Prison 40 220 Inflict Suffocate: Cannot gain SP
Buffer 0 0 When equipped, greatly increase your MDF in the battle, passive skill
Dive 30 330 Gain Suffocate: Cannot gain SP
Moist Drizzle 40 0 Gain 100SP, but weaken all your stats by one level
Starfire 25 15 Deal indirect damage equal to 40% of opponent current HP
Spore Dust 15 0 Inflict Seal: Cannot use skills that are less than 120 skill power, Blind: Physical skills might fail
Fleece Bomb 20 0 Inflict long-duration Suffocate: Cannot gain SP. Can only use once after swapping into the battle
Tide 30 150 Both sides gain 50%CP after using the skill