Fire| Skill | SP | Power | Effects |
|---|---|---|---|
Remnant Flame
|
30 | 200 | Greatly increase skill power when your team has Impending |
Welding Spark
|
20 | 150 | Inflict Blind: Physical skills might fail, Numb: Slow down CP increase |
Combust
|
10 | 0 | Both sides receive indirect damage equal to 50% of their current HP and weaken both sides' all stats by 1 level |
Dance of Fire
|
15 | 0 | Team gain Fire Dance: Gain 20SP when using fire skill, gain double if finishing opponent |
Scorching Fog
|
25 | 70 | Inflict a long-duration Burn: Increase damage taken |
Evaporation
|
45 | 15 | Deal indirect damage equal to your 30% ATK+MAT, heal yourself when opponent is Burning |
Fire Whip
|
20 | 140 | When opponent is Burning, heal HP according to your damage |
Fiery Claw
|
30 | 200 | Weaken opponent's DEF by 1 level |
Flame
|
10 | 90 | Gain 50% initial CP after using the skill, cannot use twice in a row |
Purify
|
10 | 0 | Empty opponent's CP, remove your stat weaken and debuff |