Light| Skill | SP | Power | Effects |
|---|---|---|---|
Healing Wind
|
20 | 0 | Team gain Healing Wind: Slowly regenerate HP |
Strange Physic
|
10 | 0 | Team gain Side Effect: Deal minor indirect damage upon healing |
Moon Shine
|
40 | 0 | Gain Vanish: Immune one physical or magic skill, Regenerate: Slowly regenerate HP, cannot use twice in a row |
Mist
|
15 | 0 | Gain Vanish: Immune one physical or magic skill, cannot use twice in a row |
Moist Drizzle
|
40 | 0 | Gain 100SP, but weaken all your stats by one level |
Light Arrow
|
30 | 30 | Triple pushback on CP, enchant your AGI by 1 level |
Iris Wheel
|
35 | 330 | Enchant opponent's all stats by 1 level before the attack |
Snowflake
|
5 | 0 | Cost half of your current HP, steal 50% of opponent's SP, can only use when your HP is above 30% |
Sound of Nature
|
25 | 130 | Gain unfilled MAX HP for the duration of the current battle (stack up to 300) |
Duel Hurricane
|
30 | 150 | Increase skill power when CP is above 150% |