Lamb

Unexpectedly, Lamb not only possessed the features of a sheep, but also had some aquatic biological characteristics, such as tentacles, fish gills, and scales, which seemed to be a fusion of some kind of dragon spirit's interpretation of creatures.
Internal ID: 69
Lamb
Rating:
Type: Light
Base stats:
HP: 100
ATK: 75
MAT: 130
DEF: 75
MDF: 130
SPD: 100
XP on Defeat: 13 MAT XP, 13 MDF XP
 
Found at: Evergreen Forest
Contract conditions: Defeat your opponent while your team Spirits' elements are Dark
Contract availibility chance: 100%
 
Level 15 Talent:
Glow - Heal HP when Light skill enchant your stat
Level 20 Talent(s):
Mystery - Cannot be inflicted with debuff when SP is above 30
Dispel - Null opponent's Stats Enchant
Skill SP Power Effects
Chaos Redemption 40 0 Cost all HP, inflict Confuse: Reverse CP increase and revive all defeated Spirits with full HP
Strange Physic 10 0 Team gain Side Effect: Deal minor indirect damage upon healing
Radiant Flower 25 0 Gain Regenerate: Slowly regenerate HP
Silence Spell 5 0 Reverse both sides' stats level
Phantom Induce 45 330 Weaken opponent's MDF&AGI by 1 level
Scream 15 0 Inflict Panic: Cannot use support skill, Silent: Magic skills might fail
Flying Gravels 35 120 Inflict Blind: Physical skills might fail, Fatigue: Reduce HP and skill power
Interfere 50 230 Inflict Confuse: Reverse CP increase
Pillar of Light 40 130 Enchant DEF&MAT&MDF by 1 level before the attack
Hush 0 0 When equipped, reduce opponent's direct damage taken while increase indirect damage taken, passive skill