Light| Skill | SP | Power | Effects |
|---|---|---|---|
Elusive Mirage
|
20 | 0 | Steal opponent's stat enchant, and inflict Confuse: Reverse CP increase |
Moon Shine
|
40 | 0 | Gain Vanish: Immune one physical or magic skill, Regenerate: Slowly regenerate HP, cannot use twice in a row |
Ruse
|
20 | 0 | Enchant opponent all stats by 1 levels, you gain short-duration Perpetual: Cannot be defeated, cannot use twice in a row |
Pious
|
50 | 0 | Cost your as total of more than 10 levels enchants, revive all defeated Spirits with full HP |
Fleece Bomb
|
20 | 0 | Inflict long-duration Suffocate: Cannot gain SP. Can only use once after swapping into the battle |
Spiral Light Bolt
|
30 | 280 | Cannot use twice in a row |
Frost Armor
|
15 | 0 | Enchant your DEF by 2 levels, Gain 30SP |
Glaring Renju
|
35 | 0 | Equalize both sides' HP percentage by indirect damage |
Pillar of Light
|
40 | 130 | Enchant DEF&MAT&MDF by 1 level before the attack |
Diffuse Reflection
|
20 | 0 | Weaken your AGI by 1 level, your team gain Reflect: Reduce direct damages from magic skills |