Magnaslash

It can generate a strong magnetic force. When it sees a small piece of metal, it will try to attract it to its side and then bounce it away. But its magnetism seems to be insufficient for gold, and it cannot pick up the gold coins that fall in the gap.
Internal ID: 22
Magnaslash
Rating:
Type: Thunder
Base stats:
HP: 115
ATK: 115
MAT: 195
DEF: 60
MDF: 100
SPD: 50
XP on Defeat: 38 MAT XP, 0 XP
 
Found at: Sawtooth Wilds, Evernight Factory, etc.
Contract conditions: Finish your opponent while your SP is greater than (or equal to) 50
Contract availibility chance: 60%
 
Level 15 Talent:
Rolling Thunder - Gain a small amount of initial CP when using Thunder damage skills
Level 20 Talent(s):
Verve - Increase skills power when HP is above 75%
Rigid - Reduce direct damage taken when HP drops below 25%
Skill SP Power Effects
Magnetic Seal 50 0 Gain shield equal to your MAXHP, and inflict Seal: Cannot use skills that are less than 120 skill power
Magnetic Bound 20 0 Gain 40SP, Inflict Numb on both sides: Slow down CP increase
Reform 20 0 Heal HP equal to your shield, then halve your shield
Stomp 45 180 Empty opponent's CP and inflict Paralyze: Temporarily unable to take any action
Repulse 0 0 When equipped, gain shield equal to your 15% MDF whenever you use a skill, passive skill
Strange Lighting 35 165 Gain 75% initial CP after using the skill
Smash 25 15 Deal indirect damage equal to your 30% DEF
Crashing Stone 35 325 Receive half of reflect damage
Charge 0 0 When equipped, increase all stats, but slow SP regenerate, passive skill
Boulder Hammer 10 10 Skill power equals to your current shield, halve your shield after using this skill