Machinia

To prevent Spirit Field from declining before human civilization is sufficiently developed, Ghira has left Spirit Fields throughout the islands containing different knowledge and information, part of which is the crystal guarded by Machinia.
Internal ID: 108
Machinia
Rating:
Type: Thunder
Base stats:
HP: 100
ATK: 70
MAT: 140
DEF: 120
MDF: 130
SPD: 100
XP on Defeat: 14 MAT XP, 13 MDF XP
 
Found at: Nihilate Cave
Contract conditions: Defeat your opponent while your current Dragon Spirit HP is between 1 to 10
Contract availibility chance: 100%
 
Level 15 Talent:
Rolling Thunder - Gain a small amount of initial CP when using Thunder damage skills
Level 20 Talent(s):
Dispel - Null opponent's Stats Enchant
Levitate - Limit the maximum direct damage taken when HP is full
Skill SP Power Effects
Data Closure 15 0 Inflict Silent: Magic skills might fail, steal 30SP from opponent after your next swap
Reverse Barrier 15 0 Gain short duration of Absorb: Convert your received direct damage to your HP, cannot use twice in a row
Shadow Compress 30 250 Weaken your MAT by 2 levels, inflict Suffocate: Cannot gain SP
Flash 20 0 Team gain Flash: Gain 50% initial CP after using a skill
Fel Plasma 20 15 Deal indirect damage equal to your 40% MAT
Charged Claw 15 105 Double pushback on CP, if push opponent's CP to 0, gain 40SP
Pulse 30 100 Gain 50SP and short duration of Paralyze: Temporarily unable to take any action
Crystal Flash 10 0 Steal opponent's stat enchant
Ignite 15 0 Gain 30SP, inflict Burn: Increase damage taken
Evaporation 45 15 Deal indirect damage equal to your 30% ATK+MAT, heal yourself when opponent is Burning