Hello! This is the blog for Joshua Robbins (more commonly known as Iconmaster on the Internet). I’m currently working for Grammatech Inc. I post here about my new projects, my insights into computer science (especially with regards to programming languages and programmer tools), and probably stuff about video games, too. Enjoy!
In my previous post, we decided upon some general design choices. It’s time to present my first steps and show you all a mockup of TextX. I spent most of my time messing with Curses, as you may have guessed. So if you want to know a thing or two about the TUI library, here you go. Curses ahead!Read More...
In my previous post, I drafted some important design considerations for TextX that precede the writing of any code. There are two of them:
- What language should TextX be developed in?
- Is it possible for us to use curses while being portable and single-executable?
I’ve done some research, and here are my findings.Read More...
It’s been over a year since I set up this website, and yet not a single blog post exists. I decided that it’s time to start journaling some of my experiences for you all to enjoy. Let’s start with a little story.Read More...